perpetuum_mobile@mastodon.social (@perpetuum_mobile@mastodon.social)
Tooting in 🇵🇱 and 🇬🇧, learning 🇪🇸 and 🇨🇵
Father of 2, Husband, #PHP and #Python #developer, #infosec enthusiast, #bughunter, #foss herald, #llm and #ai researcher, #observability, #automation, used-to-be a #gamer #EliteDangerous #EVEOnline #WOTBlitz #NoMansSky #PerpetuumOnline #MSFS2020 #retroGaming
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In the early days of personal computing CPU bugs were so rare as to be newsworthy.
Senza categoria@vfrmedia @gabrielesvelto I did code a little bit in x86 asm when I was a teen. It was the only way to turn on SVGA modes in Turbo Pascal and I wanted to make games back then
I did a program which simulated a flame in real time, doing per pixel average of surrounding pixels and adding random 255 sparks on the bottom to make the flame move and look real -
In the early days of personal computing CPU bugs were so rare as to be newsworthy.
Senza categoria@gabrielesvelto that's the deep nerdy stuff I love about IT! Thanks a ton for sharing this!