Windows 11's Weather app reportedly uses 5x more RAM than macOS's Weather app, with ads to boot by XDA on August 9, 2026
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Summary
- Windows 11 Weather app hogs about 1.2GB RAM and spawns multiple Chromium processes.
- App displays ads because it wraps MSN weather in a WebView2/browser shell.
- Native macOS Weather uses ~247MB with no ads; Microsoft should port to WinUI 3.
Imagine paying for an OS and then get served ads. That shit should be illegal.
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Imagine paying for an OS and then get served ads. That shit should be illegal.
@Muffi @thingsiplay
When I was a child and didn't know about the two money problem, I felt the same way about pay TV (cable). Why should we pay for it with dollars and also with ads? -
@Muffi @thingsiplay
When I was a child and didn't know about the two money problem, I felt the same way about pay TV (cable). Why should we pay for it with dollars and also with ads?Edit: There was no need to delete your reply. I just explained it without any toxicity. Context for any reader: He was saying that as a kid they had to pay for cable tv and still got ads on the tv programs. As a justification for why Windows has ads.
Because you pay for access on your cable provider, like you would pay for your internet on your internet provider. Then you can watch free channels or pay for certain channels, like you would pay for Netflix or Disney+ or whatever is called. With the paid services there shouldn't be any ad, with the free services like YouTube, you get ads so YouTube can pay their bills.
So, you analogy was completely missing the point and is not comparable to a paid operating system. You don't even get ads with free operating systems, or with your paid competitor Apple.
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300mb is what apps on Android used to take up back when 4GB RAM was standard. Macs have shipped with 8GB on base model for many years. This is not an issue, sorry
Relative size it’s ok. Absolute it’s still way too much for what the app is doing.
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Summary
- Windows 11 Weather app hogs about 1.2GB RAM and spawns multiple Chromium processes.
- App displays ads because it wraps MSN weather in a WebView2/browser shell.
- Native macOS Weather uses ~247MB with no ads; Microsoft should port to WinUI 3.
what would microslop be without the slop?
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Edit: There was no need to delete your reply. I just explained it without any toxicity. Context for any reader: He was saying that as a kid they had to pay for cable tv and still got ads on the tv programs. As a justification for why Windows has ads.
Because you pay for access on your cable provider, like you would pay for your internet on your internet provider. Then you can watch free channels or pay for certain channels, like you would pay for Netflix or Disney+ or whatever is called. With the paid services there shouldn't be any ad, with the free services like YouTube, you get ads so YouTube can pay their bills.
So, you analogy was completely missing the point and is not comparable to a paid operating system. You don't even get ads with free operating systems, or with your paid competitor Apple.
Also cable was absolutely an anti consumer monetization system.
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Relative size it’s ok. Absolute it’s still way too much for what the app is doing.
Have you used the app in question? There’s animated hi res backgrounds that have to be loaded for diff locations, a live map, tons of detailed widgets and animations… 300MB seems reasonable to me. You might not want any of these things on a weather app, hence there are many to choose from out there

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Have you used the app in question? There’s animated hi res backgrounds that have to be loaded for diff locations, a live map, tons of detailed widgets and animations… 300MB seems reasonable to me. You might not want any of these things on a weather app, hence there are many to choose from out there

I am sure that it is reasonable to make the app this big. But timid still big because app size was just not a priority. There was a time when apple cared about that too and they don’t anymore. That I am lamenting. Yeah, I‘l go back in my grumpy old man corner.
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Summary
- Windows 11 Weather app hogs about 1.2GB RAM and spawns multiple Chromium processes.
- App displays ads because it wraps MSN weather in a WebView2/browser shell.
- Native macOS Weather uses ~247MB with no ads; Microsoft should port to WinUI 3.
Don’t all webview2 apps share resources? The real problem is webview2 (based on chromium?) is bloated.
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Even 247MB seems too much for usually checking the weather. Once upon a time, the entire operating system was able to run without any problems on less than 512MB of RAM, including programs, and now you tell me that I need half of it to check the weather? Technology has lost itself along the way...
On Mac there's a tonne of animations for the various stages of the day and various types of weather. Even for phases of the moon, and wind map with indication of wind velocity. Took a screenshot for a bit of context:

Interestingly it takes up 400 mb ram whereas messages takes up 610, which I find confusing
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